Bliterations
Thoughts/Gaming

Games/New York
14
Apr

Part of a continuing series of images. Click on photo to view full-size.

A malfunctioning news ticker sign reveals its abstract materiality with a lone visual unit.
Perhaps this is pixél vérité?


Posted by Kurt Shulenberger on April 14th, 2010 :: Images :: Tags : , ,
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Collision Detection
4
Apr

Related Post:
Prelude to Pixelation: Norman McLaren and Early Video Games


Posted by Kurt Shulenberger on April 4th, 2010 :: Images :: Tags : , , , ,
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Collision Detection
20
Nov


Posted by Kurt Shulenberger on November 20th, 2009 :: Images :: Tags : , , , ,
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Games/New York
19
Oct

Part of a continuing series of images. Click on photo to view full-size.

The things you find in New York alleys. Actually, this garbage depository on the side of my apartment building has been bearing some interesting fruit lately: About a month ago I found a stack of gently-read Edge magazines, and shortly after, a broken set of Rock Band drums (and they were in fact destroyed, no doubt in the wrong place at the wrong session). I shouldn’t be too surprised, considering the density of my neighborhood and how gaming is all but mainstream now, but still…I can’t help feeling a little less alone around here.

Of course I peeked.


Posted by Kurt Shulenberger on October 19th, 2009 :: Images :: Tags : , , , ,
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Collision Detection
27
Jul

Images from VGMuseum.


Posted by Kurt Shulenberger on July 27th, 2009 :: Images :: Tags : , , , ,
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Collision Detection
29
May

Breath of Fire image source: VGMuseum


Posted by Kurt Shulenberger on May 29th, 2009 :: Images :: Tags : , , ,
3 Comments

Collision Detection
27
Apr

Image Sources: Protector-one and calyxa.


Posted by Kurt Shulenberger on April 27th, 2009 :: Images :: Tags : , ,
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Games/New York
16
Apr

Part of a continuing series of images. Click on photo to view full size.

When all of the humans are gone, who will take over: the dead or the rodents?

Related Link:
Art by Banksy


Posted by Kurt Shulenberger on April 16th, 2009 :: Images :: Tags : , , ,
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Collision Detection
31
Mar

Inspired by Ryland Walker Knight’s Convergence series at Vinyl is Heavy.
Dynamite Headdy screenshot courtesy of VGMuseum.


Posted by Kurt Shulenberger on March 31st, 2009 :: Images :: Tags : , , , , ,
3 Comments

Signs of Life
18
Mar

And then there is a game like Soul Blazer (1992), which encapsulates the fragile and tenuous balance between man and universe through roughly translated language that seems hewn from some half-completed philosophic masterwork by an author long forgotten before they could ever be remembered in the first place, illuminating moments of humanity that are probably spun at every minute of every day yet never quite brought to light in such a plain and beautiful way, and makes one wonder if a video game developer can indeed be unashamedly altruistic, wanting nothing more than to use their games as a means to impart simple existential wisdom through lines of code and patterns of colored squares, too small to be counted individually but all equally essential for the glowing tapestry that we can sometimes actually take to heart, if we are willing.

Related Links:

Hardcore Gaming 101 Retrospective on Soul Blazer developer Quintet
Gamespite forum thread on Soul Blazer (EXTENSIVE WALKTHROUGH)
TerraEarth, a site dedicated to Quintet’s “post-Actraiser” titles


Posted by Kurt Shulenberger on March 18th, 2009 :: Images, Posts :: Tags : , , , ,
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