Braid: Everything and Nothing

To celebrate Braid’s release on PC today (although as of this writing I’ve been unable to confirm it), I’m encouraging everyone to check out my article on the game if they haven’t already. In a way, Braid, and the piece I wrote on it for the Auteurs’ Notebook back in January, was what kick-started Bliterations and my timid but passionate foray into game writing. Kudos to Jonathan Blow, David Hellman and the rest of the Number None team for crafting such a beautiful and provocative (and fun) game. If you haven’t experienced it yet and have the means to acquire it, get it!
You can find the article here.
Posted by Kurt Shulenberger on April 10th, 2009 :: Filed under Posts
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